Room 25: The Audience Promo

2012 · Expansion for Base-game

Room 25: The Audience Promo

You want to escape—but the audience may not agree... Before each planning phase, the starting player rolls a die showing different audience reactions. The result applies one of six possible consequences, ranging from neutral or helpful effects to harmful ones, as players attempt to escape.

Players
1–6 best 6
Playing time
25 min
Age
10+
Complexity
1.7 / 5
Science FictionNegotiationCooperative GameMemorySimultaneous Action Selection

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