
2011 · Pike and Shot
Sekigahara: The Unification of Japan
Recreate the 1600 campaign as the commander of rival coalitions vying to unify Japan. Players recruit and move block armies across a point-to-point map, manage castle control and resources, and play cards that represent daimyo motivation and loyalty. Armies only fight when matched by appropriate cards; hand size (legitimacy) and revealed Loyalty Challenge cards determine potential defections and shifting allegiances. Combat uses card-driven resolution rather than dice, with hidden unit stacks and concealed loyalty factors producing bluff, surprises, and quick but tense battles. Each turn represents one week, forcing choices between dispersed objectives, sieges, and mobile operations over a seven‑week campaign.
- Players
- 2
- Playing time
- 180 min
- Age
- 14+
- Complexity
- 2.8 / 5
About the game
- Design
- Publisher
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 129
- Plays logged
- 122
- Players
- 2h 5m
- Average play
- 100
- In collections
- 19
- On wishlists
- 1
- Pre-ordered
7.6/10
from 30 Ludoya reviews
setropo7.5 Yo no le veo el bluffing por ningún lado, pero el juego está chulo para echar una partida de vez en cuando.
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Game facts (players, playing time, age, credits) from BoardGameGeek.

