Sekigahara: The Unification of Japan

2011 · Pike and Shot

Sekigahara: The Unification of Japan

Recreate the 1600 campaign as the commander of rival coalitions vying to unify Japan. Players recruit and move block armies across a point-to-point map, manage castle control and resources, and play cards that represent daimyo motivation and loyalty. Armies only fight when matched by appropriate cards; hand size (legitimacy) and revealed Loyalty Challenge cards determine potential defections and shifting allegiances. Combat uses card-driven resolution rather than dice, with hidden unit stacks and concealed loyalty factors producing bluff, surprises, and quick but tense battles. Each turn represents one week, forcing choices between dispersed objectives, sieges, and mobile operations over a seven‑week campaign.

Players
2
Playing time
180 min
Age
14+
Complexity
2.8 / 5
7.6 on Ludoyafrom $65.99WargameCivil WarSecret Unit DeploymentPoint to Point MovementCard Play Conflict Resolution

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  • Sekigahara: The Unification of Japan on the table, photo by Sergi_
  • Sekigahara: The Unification of Japan on the table, photo by Sergi_

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Full stats in Ludoya
129
Plays logged
122
Players
2h 5m
Average play
100
In collections
19
On wishlists
1
Pre-ordered

7.6/10

from 30 Ludoya reviews

  • setropo7.5

    Yo no le veo el bluffing por ningún lado, pero el juego está chulo para echar una partida de vez en cuando.

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