Shadowrun

1989 · Core Rules (min needed to play)

Shadowrun

This core rulebook presents the first-edition rules for a cyberpunk-fantasy roleplaying game. It provides the system and setting material needed to create characters, run scenarios, and play campaigns in a world where advanced technology and magic coexist.

Players
0
Complexity
3.5 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.