Shadows at Sea

2004 · Scenario / Adventure / Module

Shadows at Sea

A group of Shadowrunners takes on a delicate job away from its usual base. The mission leads through unusual locations and involves specialized equipment, requiring careful decisions rather than relying on firepower. Contacts play a smaller role than in some missions, while the conclusion can become hazardous as the runners work to complete the job and get out alive.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.