Shadows of Brimstone: Other Worlds – Caverns of Cynder

2015 · Miniatures

Shadows of Brimstone: Other Worlds – Caverns of Cynder

Players explore a hostile alien cavern system threaded with molten lakes, alien pathways and ductwork used to channel lava. Teams navigate branching map tiles while facing creatures that lurk in tunnels and elemental foes that rise from the magma, managing eruptions and advancing lava that change the battlefield. Gameplay uses new double-sided tiles, encounter decks, artifacts and enemy figures to populate scenarios. Movement and positioning matter: certain fiery spaces inflict damage, and high Agility grants extra dice to resist burning. Clothing and equipment interact with heat rules, forcing trade-offs between protection, encumbrance and susceptibility to heat exhaustion.

Players
1–4 best 3
Playing time
90–180 min
Age
12+
Complexity
3.3 / 5
8 on LudoyaExpansion for Base-gameAmerican WestGrid MovementCooperative GameRole Playing

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12
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8.0/10

from 2 Ludoya reviews

  • Mario López Menés7.8

    - Expansion - Other Worlds should be your next buy after the Core Sets (or after completing previous OWs you have purchased). The amount of content in their boxes is amazing. You may want to get their supplements or their signature enemies in order to fully flesh them out, but there are lots of adventures to live in them anyway. Cynder is a basic (non-deluxe) OW. It is great if you like to think about your positioning or if you're into cults, demons, heat and punishment. The theme is kinda Hell (improved by Hellfire Succubi or Beli'al) + Lava Planet (improved by Magma Fiends or Magma Giant).

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Game facts (players, playing time, age, credits) from BoardGameGeek.