Sharper Adventures in HeroQuest Glorantha

2014 · Sourcebook (rules/options to enhance play)

Sharper Adventures in HeroQuest Glorantha

This guide explains how to use the HeroQuest rules to design more focused and flexible adventures in Glorantha. It covers core activities, emotional stakes, three-act structures, adapting existing scenarios, and developing obstacles through dilemmas, choices, consequences, and player investment. The advice is aimed at adventure construction from both the facilitator’s and players’ perspectives, and can also be applied to narrative roleplaying games beyond this setting.

Players
0
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.