
2020 · Scenario / Adventure / Module
Solo Skirmish: The Cult of Mol'goroz
A five-quest solo campaign follows characters as they confront the Cult of Mol’goroz across 15 locations. Characters progress from level 1 to level 6, with each quest covering three locations and including battle maps and location tables. The game uses standard 5e rules with an in-game AI acting as Dungeon Master and controlling the action. One player runs two characters, or multiple players run one character each, with adjustments for a party of four. Four phases structure play, and each combat-focused quest takes approximately 30–90 minutes.
- Players
- 0
Solo Play ResourceLevel Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
