Sound of Water

2015 · Core Rules (min needed to play)

Sound of Water

A companion supplement for a samurai noir roleplaying game set in an imagined version of Old Japan. It expands the setting with guidance for Japanese horror, yakuza, geisha, and shinobi, along with rules for smuggling, piracy, custom ship design, and magical weapons. The book includes conversion rules for the Fate system, a complete Protocol game set in Old Japan, and a selection of pregenerated characters. Each chapter features new contributions and artwork.

Players
0
Sourcebook (rules/options to enhance play)Dice Pool (Roll multiple dice vs target)Trait / Aspect Based (personality affects gameplay)Wagering / Betting (wagering during play)

Game facts (players, playing time, age, credits) from BoardGameGeek.