South Pacific: Breaking the Bismarck Barrier 1942-1943

2016 · Wargame

South Pacific: Breaking the Bismarck Barrier 1942-1943

A compact, standalone wargame that recreates the 1942–1943 Pacific campaign focused on operations to break the Bismarck Barrier. Players command Allied and Japanese forces using a reduced map area and streamlined strategic tracks adapted from a larger parent design. Gameplay uses two 24-card decks, a fixed four-card hand per player, and an identical counter mix to the parent system; cards are not reshuffled, so play unfolds through a known card sequence. Turns emphasize operational movement, naval and air combat, amphibious landings, and logistics decisions constrained by interservice rivalry and global resource pressures. The scenario lasts four turns and typically plays in under two hours, making it a shorter, tactical-focused implementation of the parent game's mechanics.

Players
2
Playing time
90–120 min
Age
12+
Complexity
4.1 / 5
NauticalWorld War IIGrid MovementSimulationDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.