
2017 · Card Game
SPY
Players control a secret agent and use hand-management and deduction to probe opponents’ hands while concealing their own holdings. On a turn, a player moves their spy to inspect cards, plays action cards to gather information or disrupt rivals, and manages timing to avoid revealing critical details. The objective is to crack an opponent’s safe and identify their top-secret file before they discover yours, all while avoiding explosive setbacks that can eliminate a player. The game omits a central board and relies on card interactions, spatial positioning of each spy, and bluffing to drive play.
- Players
- 2–4 best 2
- Playing time
- 10 min
- Age
- 10+
- Complexity
- 1.7 / 5
Spies / Secret AgentsDeductionSecret Unit DeploymentHand ManagementMemory
About the game
- Design
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 12
- Plays logged
- 10
- Players
- 12m 30s
- Average play
- 10
- In collections
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Game facts (players, playing time, age, credits) from BoardGameGeek.












