Star Realms: Crisis – Bases & Battleships

2014 · Fighting

Star Realms: Crisis – Bases & Battleships

This expansion adds new powerful ships and orbital bases to the core deck, introducing one flagship-level ship for each faction plus eight additional ships and bases to increase variety. Players shuffle the new cards into their trade deck and use them during deckbuilding play, acquiring ships and bases that provide combat, authority damage, trade, and persistent defensive effects. The additions change available strategies and combos without altering the core rules, letting players test new synergies between faction abilities and base cards.

Players
2–6 best 2
Age
12+
Complexity
2 / 5
8.6 on LudoyaCard GameExpansion for Base-gameOpen DraftingTake ThatDeck, Bag, and Pool Building

On Ludoya's tables

Full stats in Ludoya
25
Plays logged
11
Players
32m
Average play
56
In collections

8.6/10

from 9 Ludoya reviews

  • Ivan Madd10.0

    The cards are different from what's included in the base game, but not in any fundamental function. It's really just more variety of the same stuff you get in the base game. Not a necessary expansion, but if you like the base game, you may appreciate the extra variety. I do.

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.