
2014 · Fighting
Star Realms: Crisis – Bases & Battleships
This expansion adds new powerful ships and orbital bases to the core deck, introducing one flagship-level ship for each faction plus eight additional ships and bases to increase variety. Players shuffle the new cards into their trade deck and use them during deckbuilding play, acquiring ships and bases that provide combat, authority damage, trade, and persistent defensive effects. The additions change available strategies and combos without altering the core rules, letting players test new synergies between faction abilities and base cards.
- Players
- 2–6 best 2
- Age
- 12+
- Complexity
- 2 / 5
About the game
- Art
- Publisher
Expansion for
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 25
- Plays logged
- 11
- Players
- 32m
- Average play
- 56
- In collections
8.6/10
from 9 Ludoya reviews
Ivan Madd10.0 The cards are different from what's included in the base game, but not in any fundamental function. It's really just more variety of the same stuff you get in the base game. Not a necessary expansion, but if you like the base game, you may appreciate the extra variety. I do.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.



