State of the Art: 2064

2004 · Sourcebook (rules/options to enhance play)

State of the Art: 2064

This sourcebook examines emerging developments across the 2064 Shadowrun setting, including police organization, security technology, prisons, spycraft, and political espionage. It also covers adept paths, powers and metamagic, European magical traditions such as street witches, and trends in mainstream and underground culture, sports, and entertainment. New gear, techniques, rules, and adventure opportunities support both players and gamemasters, with material focused on the latest changes shaping life in the shadows. For use with Shadowrun, Third Edition.

Players
0
Complexity
3 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.