
2007 · Scenario / Adventure / Module
Still Waters Run Deep
A two-round Living Arcanis adventure set in a remote, placid corner of the Coryani Empire, where a group of pilgrims has gone missing. Dispatched by the Mother Church, the characters must investigate the disappearance and bring the pilgrims home while uncovering what lies beneath the calm surface. The adventure emphasizes investigation and roleplaying rather than combat. It is designed for characters of 1st through 14th level, with an average party level of 2 through 13.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
