Strongholds & Followers

2018 · Scenario / Adventure / Module

Strongholds & Followers

Rules for building four types of strongholds: keeps raise armies and improve combat ability, temples summon extraplanar allies, towers support spell research, and establishments generate income and uncover secrets. Each stronghold enhances a character’s signature class feature and grants influence over the surrounding demesne. Construction also attracts followers, ranging from mercenaries and artisans to ambassadors and fellow adventurers. Additional systems cover seasonal warfare between military units, divine appeals, magic-item creation, retainers in combat, and extended rests required to restore stronghold-based abilities.

Players
0
Sourcebook (rules/options to enhance play)Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.