Summoner Wars: Deep Dwarves – Second Summoner

2016 · Fantasy

Summoner Wars: Deep Dwarves – Second Summoner

This faction expansion adds a second summoner and a complete deck built around gem-powered deep-dwarf forces. Players field a summoner, several champion units and a mix of common troops—Gem Golems, Gem Archers and Geomancers—plus walls and a Stone Spire board piece to reinforce defenses. Play uses the core Summoner Wars system: summon and move units, resolve combat, and play event and magic cards to control the board and pressure the opponent’s summoner. The deck includes faction-specific event cards and unique tactics that emphasize gem-related effects and defensive positioning. A Summoner Wars Master Set or Starter Set is required to play.

Players
2–4 best 4
Playing time
30–60 min
Age
9+
Complexity
2 / 5
FightingCard GameGrid MovementVariable Player PowersHand Management

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Game facts (players, playing time, age, credits) from BoardGameGeek.