Sundered Epoch: Generations (4th Edition, Book 3 - Magic & Superpowers)

2009 · Core Rules (min needed to play)

Sundered Epoch: Generations (4th Edition, Book 3 - Magic & Superpowers)

This roleplaying game supplement covers magic and superpowers, including abilities such as creating fire, healing, telekinesis, invisibility, transformation, psychic powers, and mind control. Characters use a flexible system to define spectacular abilities within the setting. The Narrator determines whether magic or superpowers are available and approves the use of related skills and abilities.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.