
2009 · Core Rules (min needed to play)
Sundered Epoch: Generations (4th Edition, Book 3 - Magic & Superpowers)
This roleplaying game supplement covers magic and superpowers, including abilities such as creating fire, healing, telekinesis, invisibility, transformation, psychic powers, and mind control. Characters use a flexible system to define spectacular abilities within the setting. The Narrator determines whether magic or superpowers are available and approves the use of related skills and abilities.
- Players
- 0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
