Taking the Narrative by the Tail: GM Intrusions & Special Effects

2014 · Sourcebook (rules/options to enhance play)

Taking the Narrative by the Tail: GM Intrusions & Special Effects

This supplement provides advice and techniques for using GM intrusions in Numenera to create turning points in the story. It includes ready-made intrusions for a range of situations, along with suggestions for minor and major special effects when players roll a natural 20.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.