Tales & Games: The Hare & the Tortoise

2011 · Card Game

Tales & Games: The Hare & the Tortoise

Players secretly place bets on up to two of five racing animals, then play cards to influence how far each animal advances on an eleven-space track. Each round, players choose cards to play face-down or in sets of 1–4 of the same animal, and animals move according to distinct rules: some advance more with more cards, some stall in certain positions, and one has special howl cards that can isolate its movement. Rounds end when three animals reach the goal; players score based on finish order and their bets. The game repeats for three rounds and the highest total score wins.

Players
2–5 best 4
Playing time
15–20 min
Age
7+
Complexity
1.4 / 5
7.2 on LudoyaAnimalsChildren's GameBetting and BluffingRaceHand Management

On Ludoya's tables

Full stats in Ludoya
63
Plays logged
90
Players
21m 49s
Average play
31
In collections
3
On wishlists

7.2/10

from 13 Ludoya reviews

  • Fun8.0
  • Interaction8.0
  • Replayability8.0
  • Uniqueness8.0
  • Looks6.0
  • Accessibility8.0
  • Garfield7.0

    47 A funny, quick race game [c] Theme: ★★☆☆☆ <!-- size 7]Nah... --> Gameplay: ★★☆☆☆ <!-- size 7]You only playing cards --> Interaction: ★★☆☆☆ <!-- size 7]Very little --> Artwork: ★★★★☆ <!-- size 7]Very nice --> Luck: ★★★★☆ <!-- size 7]Card drawing luck --> Strategy: ★★★☆☆ <!-- size 7]A little bit --> Components: ★★★☆☆ <!-- size 7]Lovely --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★★☆ <!-- size 7]Easy --> Setup time: ★★★★☆ <!-- size 7]Almost none --> No downtime: ★★★★★ <!-- size 7]Plays very fast --> [/c]

  • SrCornelius8.0

    Local-(149)la liebre y la tortuga

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can I play different animals on different turns, or must I keep playing the same animal every turn?

On your turn you must place 1–4 cards that all show the same animal, but on later turns you may place cards for a different animal — it's legal to change animals between turns (pages 3, 7).

When exactly does the racing phase get triggered?

The racing phase is triggered at the end of your turn if either the players have placed exactly 8 cards in total, or exactly 4 cards of the same animal have been placed in total; you may never exceed these totals (page 3).

How do the animals move during a racing phase (including the wolf’s howl and the hare nap)?

Each animal has its own movement rule: the hare normally advances 2 tiles if 1–4 Hare cards were played but if 4 Hare cards were played while the hare is already in first (even tied) he doesn’t advance (nap); the tortoise moves 1 tile (2 if 4 Tortoise cards); the wolf moves 1 for 1–2 Wolf cards or (x−1) for x=3–4 and if a Howl card was played only the wolf moves that phase (page 4).

What happens when the lamb reaches a stream tile?

The lamb moves X+1 tiles (where X is the number of Lamb cards played) but must stop as soon as it reaches a Track tile depicting a stream — it cannot move past that stream tile (page 5).

Can I play cards for an animal that's already on the podium?

Yes — you are allowed to play Racing cards for animals that are already on the podium; doing so is often useful to cycle your hand (pages 3, 7).

How are animals placed on the podium and how is scoring/tiebreak resolved?

When an animal crosses the finish line immediately put its pawn on the highest still-available podium rank; the game ends when three animals occupy the podium, players reveal bets, scoring is 1st=5 / 2nd=3 / 3rd=2 points, ties are broken by which animal is higher on the podium and, if still tied between players, you replay (page 6).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.