Tempus Fugit: A Guide to Historical Roleplaying

2001 · Non-Rankable Item (item will not show in the rankings)

Tempus Fugit: A Guide to Historical Roleplaying

A collected guide to roleplaying in historical periods, originally published as a series of monthly columns. It covers choosing a time and place, using historical sources, selecting or adapting a game system, creating period-appropriate props, and incorporating ideas from fiction. Examples include Roman settings and adapting cosmic-horror scenarios to historical communities. Available as a free download from the author's website.

Players
0
Non-Game Book (but RPG Related)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.