Ten.

2019 · Scenario / Adventure / Module

Ten.

A short, closed-circle horror scenario for one keeper and two players. The characters awaken together in a room containing only a vending machine and a locked door. The machine has two rows of five finger-sized holes instead of a coin slot, and a key needed to escape is offered inside. The scenario is designed to conclude in about an hour. It includes graphic body mutilation, a high risk of permanent injury, and the possibility of player-versus-player conflict.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.