Terror Australis (2nd edition)

2018 · Scenario / Adventure / Module

Terror Australis (2nd edition)

A sourcebook for 1920s investigations in Australia, covering Sydney and four other cities, the remote Outback, local history, geography, transport, communications, and law enforcement. It provides rules for Australian investigators, new skills, wilderness expeditions, and learning from Aboriginal Song-Lines. Keeper resources detail the Great Race, flying polyps, sand-dwellers, cults, gang crimes, lost cities, and other Mythos threats. Two large scenarios present mysteries and supernatural dangers across the continent. Requires the Call of Cthulhu Keeper’s Rulebook (7th edition) and is optionally compatible with Pulp Cthulhu.

Players
0
Complexity
2.5 / 5
Campaign Setting (game world)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

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Game facts (players, playing time, age, credits) from BoardGameGeek.