
1985 · Scenario / Adventure / Module
The Blood and Dr. McQuark
A roleplaying game featuring two distinct settings. In one, players portray mutant members of a troubled royal family from another world, living among humans while investigating the mystery that brought them there and the secrets of their past. The other centers on a confidential superhero supply and training business, where characters purchase supercars and gadgets, arrange repairs, conduct research, and improve their abilities while continuing their fight against crime.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.



