The Blood and Dr. McQuark

1985 · Scenario / Adventure / Module

The Blood and Dr. McQuark

A roleplaying game featuring two distinct settings. In one, players portray mutant members of a troubled royal family from another world, living among humans while investigating the mystery that brought them there and the secrets of their past. The other centers on a confidential superhero supply and training business, where characters purchase supercars and gadgets, arrange repairs, conduct research, and improve their abilities while continuing their fight against crime.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.