
2014 · Sourcebook (rules/options to enhance play)
The Book of Dungeon Traps
A fantasy roleplaying supplement for designing and running dungeon traps. It presents 800 traps and variations, including mechanical hazards, magical effects, monster pits, alarm chambers, and traps triggered by spells or unseen servants. Entries are organized by lethality level and include guidance on placement, locations, triggers, detection, removal, and the use of ten-foot poles. Random monster tables help populate pits, cages, summoning traps, and other trapped areas, while detailed rules provide a consistent system for creating and adjudicating hazards.
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