The Book of Hod

2003 · Sourcebook (rules/options to enhance play)

The Book of Hod

A roleplaying supplement for WitchCraft, Armageddon, and other Unisystem games, this book expands the setting with a new Greater Gifted character type and details on three Associations and two Solitaire Groups. It presents Hod’s Realms, including the Periphery, First World, Garden of Earthly Delights, Domain of Morpheus, Plane of Ideas, Akasha, Shambala, Coma Kingdoms, and Wastelands. The supplement also introduces new metaphysics such as Baraka Sabil, Abhinja, and Shamanism, along with background on Dream Realm beings including Nature Spirits, Ethereals, Morpheus, and the Archangel Dumah. It is compatible with All Flesh Must Be Eaten, Terra Primate, and other Unisystem games.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.