The Complete Guide to Sanity

1996 · Sourcebook (rules/options to enhance play)

The Complete Guide to Sanity

A text-based guide to the nature of sanity and the ways the mind can be altered, written for use with fantasy role-playing games. It provides material that can be adapted to different game systems, with the most complete edition expanding on earlier versions released during the late 1990s.

Alternate Rules (Variant Core Rules)Level Based (Earn XP and level up)Dice (Various)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.