The Curse of Candelabria: Missions and Decay

2024 · Expansion for Base-game

The Curse of Candelabria: Missions and Decay

Adds two new systems—Missions and Decay—via a 40-card mini-deck that integrates into the base game at any player count. Each player starts with two Mission cards: one kept secret as a personal objective and one placed as a public objective pool. Missions award Victory Points for tasks such as eliminating a candle, building a temple, or controlling regions; some can be completed once per year while others grant rewards to the first three claimants. Decay cards are earned when an attempt to gain influence over a Course fails. Placed on the War Board until the end of the season, Decay cards change local effects and introduce tactical complications that offset failed bets without granting direct advantages.

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Game facts (players, playing time, age, credits) from BoardGameGeek.