
2013 · Scenario / Adventure / Module
The Day After Ragnarok (Fate Core Edition)
A Fate Core setting book for campaigns in a dieselpunk, post-apocalyptic 1948, after the Midgard Serpent’s corpse has poisoned the world. It provides four campaign frameworks, character-creation guidance, setting-specific aspects, ophi-tech devices, and a tour of the drowned and devastated landscapes of America, Europe, and the Soviet empire. The book includes more than thirty enemy profiles, adventure seeds, wasteland encounters, and an adventure generator for creating hooks, villains, and twists. It also presents the history of the battle against the Serpent and the survivors who carry on in its aftermath.
- Players
- 0
- Complexity
- 1.5 / 5
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
