The Diadem of Kir Russ - Part Two

2007 · Scenario / Adventure / Module

The Diadem of Kir Russ - Part Two

A one-round Living Greyhawk adventure set in the Perrenland region. From the Isle of Cli, a mission seeks an ancient weapon that may defeat the evil plaguing Perrenland. Guided only by a thousand-year-old instrument and a prophecy, the party investigates whether the expected salvation is real. This is the second part of a three-round adventure for APLs 2–14.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.