
2013 · Sourcebook (rules/options to enhance play)
The Fae: A Dungeon World Playbook
A playbook for Dungeon World and Inverse World that introduces a Fae character from a mystical, half-real realm into the mortal world. The Fae uses illusions, pranks, tricks, wishes, and curses to influence enemies and allies, while following supernatural rules and managing personal weaknesses. The playbook replaces Alignment and Race with Drives and Aspects, defining the character’s motives, abilities, and limitations as they balance mischief with the needs of the adventure.
- Players
- 0
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
- Art
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
