The Gears of War

2006 · Scenario / Adventure / Module

The Gears of War

A fantasy supplement centered on a war against armies of hobgoblins and mechanical golems built for siege warfare. It presents ballista, catapult, ram, and gear golems, along with specialized siege ammunition, enemy troops, engineers, commanders, and other non-player characters. The material supports one-shot scenarios or longer campaigns, with adventures ranging from escorting refugees through enemy lines to leading a counter-offensive. Variant rules and conversion ideas adapt the creatures and characters to modern fantasy, science fiction, post-apocalyptic, and space-opera settings.

Players
0
Sourcebook (rules/options to enhance play)Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.