The Great Clans

2011 · Sourcebook (rules/options to enhance play)

The Great Clans

This sourcebook explores the Great Clans of Rokugan, detailing their histories, cultures, families, and relationships within the Emerald Empire. It also covers the Spider Clan and the vassal families that serve the larger clans. Players and GMs find new schools, paths, kata, ancestors, and other character options, along with heritage tables for developing the deeds and misdeeds of a character’s forebears. The 304-page book provides background material and tools for expanding campaigns set in Rokugan.

Players
0
Complexity
3 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice Pool (Roll multiple dice vs target)

Game facts (players, playing time, age, credits) from BoardGameGeek.