The Grimoire

1992 · Sourcebook (rules/options to enhance play)

The Grimoire

This sourcebook expands the magical side of the Shadowrun setting for gamemasters and players. It covers the role of magicians, spell design, magical groups, initiation, enchanting, alchemy, free and ally spirits, exploration of the metaplanes, and powerful magical threats. The second edition revises and expands the original material for use with the Shadowrun Second Edition rules.

Players
0
Complexity
3 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.