The House Always Wins

2009 · Scenario / Adventure / Module

The House Always Wins

A supplement for Geist: The Sin-Eaters that introduces a new character and a Storytelling Adventure System scene centered on a dangerous back-room poker game. Players become involved with Lucky Joe, desperate gamblers, and a mysterious newcomer who wagers years of life instead of money. The scenario explores debt, crime, and supernatural bargains as the stakes rise.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.