The House Always Wins

2009 · Scenario / Adventure / Module

The House Always Wins

A supplement for Geist: The Sin-Eaters that introduces a new character and a Storytelling Adventure System scene centered on a dangerous back-room poker game. Players become involved with Lucky Joe, desperate gamblers, and a mysterious newcomer who wagers years of life instead of money. The scenario explores debt, crime, and supernatural bargains as the stakes rise.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.