
1993 · Scenario / Adventure / Module
The Jungles of Chult
This adventure takes characters into the jungles of Chult in search of the fabled emerald mines and the Heart of the Jungle, a gem the size of a human heart. The journey leads through the city of Mezro and the Maze of Life, where travelers encounter the immortal barae, holy warriors sustained by wisdom and faith. The setting introduces new monsters, magical spells and gemstone-based methods of magic, along with character kits for mage hunters, specialty priests of Ubtao and spiritlords. It is designed for 6–8 characters of levels 5–8.
- Players
- 0
- Complexity
- 3 / 5
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
