The Malevolent Seven

2022 · Scenario / Adventure / Module

The Malevolent Seven

In this Weird Frontiers adventure, a group of 4–6 third-level trailhands seeks to prevent a nightmare prophecy of their deaths. They race against time to gather tools that can weaken the Malevolent Seven, questioning locals, confronting ancient mysteries, and beseeching near-forgotten gods before a final showdown. The adventure is intended for an established group of adventurers.

Players
0
Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.