
2016 · Expansion for Base-game
The Manhattan Project: Energy Empire – Missile Crisis
A promotional event card alters end-of-round scoring and market state. Instead of scoring the environmental row, each player scores 1 VP for every space their United Nations marker has moved, and all three structure markets are refreshed. After the card resolves, the United Nations track is frozen: players cannot advance their UN markers until the next Global Impact card occurs. This card temporarily shifts scoring and market availability and pauses diplomatic advancement.
- Players
- 2–5 best 4
- Playing time
- 60–120 min
- Age
- 13+
- Complexity
- 3 / 5
About the game
- Design
- Publisher
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 1
- Players
- 5
- In collections
9.5/10
from 1 Ludoya review
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
