The Neo-Anarchists the Guide to North America

1991 · Campaign Setting (game world)

The Neo-Anarchists the Guide to North America

A sourcebook for touring Shadowrun’s North America in 2050, covering the continent’s countries, states, major cities, and political landscape. It details local laws, living costs, corporate activity, smuggling opportunities, and everyday life in places such as Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington, D.C.

Players
0
Complexity
2.3 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.