The Practical Enchanter

2005 · Sourcebook (rules/options to enhance play)

The Practical Enchanter

A fantasy roleplaying supplement focused on creating and using magical items and powers. It provides template spells, heartstones, wards, curses, summoning, spirit channeling, runic inscriptions, ritual magic, charms, talismans, and rules for enchanted buildings, lands, constructs, golems, and extradimensional realms. Additional systems cover mystical feats, talents, wealth templates, black magic, sacred and profane bonuses, superheroes, cybertechnology, mecha, powered armor, and noncombat magic. Expanded research and enchantment rules support custom items, mystic quests, exotic ingredients, character options, and magical societies.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.