The Terramartian War Part 04: The Shard, Part 1

2014 · Scenario / Adventure / Module

The Terramartian War Part 04: The Shard, Part 1

The crew of the crippled Sterling is stranded in deep space after an attack tears the ship nearly apart. With the remaining air running out, survivors must activate a distress beacon before the damaged vessel becomes a target for the predators drawn to its signal. This scenario begins a new part of the campaign and explores events leading to the release of transdimensional terrors into the universe. Characters from the previous chapter cannot be reused, though the same character statistics may be retained with different Paradigms.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.