The Lord of the Rings: The Two Towers – Trick-Taking Game: Horses and Haradrim

2026 · Fantasy

The Lord of the Rings: The Two Towers – Trick-Taking Game: Horses and Haradrim

A small supplemental chapter adds new content focused on horses and the Haradrim. It integrates with the base trick-taking game but functions as optional, nonessential material. The chapter provides additional cards and rules that modify play during trick-taking rounds, introducing new interactions tied to mounted units and regional forces. Players still follow the core trick-taking mechanics while adapting to the extra card effects and situational rules introduced by the supplement.

Players
1–4 best 4
Playing time
10–20 min
Age
10+
Complexity
2 / 5
Card GameExpansion for Base-gameCooperative GameTrick-takingScenario / Mission / Campaign Game

On Ludoya's tables

Full stats in Ludoya
10
Plays logged
6
Players
10m 52s
Average play
16
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.