The Verdant World

2004 · Sourcebook (rules/options to enhance play)

The Verdant World

This fantasy roleplaying supplement expands nature-themed play with new plant monsters, spells, feats, and six prestige classes for characters such as druids, rangers, and other classes with a focus on the natural world. It introduces an herbal creation system supported by 96 plants, including healing herbs, exotic materials, and poisons, with information on appearance, uses, biome, rarity, climate, and value. Twenty-six plant monsters provide encounters for Game Masters, with full statistics, abilities, descriptions, and scalable options across a range of challenge ratings.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.