
2004 · Scenario / Adventure / Module
The Village of Oester
Refugees fleeing the village of Oester arrive in the city, terrified and unable to speak of the horror that drove them away. Adventurers investigate whether a plague, monster, or other force is responsible, uncovering a shadowy evil that has risen from the dead and taken possession of an abandoned tower. The king knows the threat is tied to his family’s forgotten past, leaving the party to decide whether to protect the monarchy or reveal the truth. An adventure setting for characters of levels 3–5.
- Players
- 0
Campaign Setting (game world)Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
