The Werewolves of Miller's Hollow: New Moon

2005 · Expansion for Base-game

The Werewolves of Miller's Hollow: New Moon

This expansion requires the base game and adds new event cards, additional village roles, and variant rules to alter gameplay. It introduces 36 event cards that change nightly or daytime effects, plus five new villager roles—the idiot, the elder, the piper, the scapegoat, and the savior—each with distinct abilities or restrictions. The box also includes nine variant setups and playing suggestions, from atmospheric options (e.g., playing with candles and extinguishing them when players die) to alternate mechanics (e.g., replacing wolf kills with contamination that strips rights and powers). Rules support mixing and matching of variants for custom games.

Players
8–18 best 13
Playing time
30 min
Age
8+
Complexity
1.5 / 5
6.5 on Ludoyafrom $8.39BluffingParty GameRole PlayingTeam-Based GameVariable Player Powers

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Full stats in Ludoya
4
Plays logged
4
Players
38
In collections
1
On wishlists

6.5/10

from 13 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.