Three Kings (Savage Worlds)

2012 · Scenario / Adventure / Module

Three Kings (Savage Worlds)

A World War II scenario for a Lovecraftian roleplaying campaign, in which investigators uncover Mythos secrets while the conflict threatens to tear the world apart. Designed for use with Savage Worlds and the Realms of Cthulhu setting, it includes pre-generated investigator characters and additional setting rules. It serves as the opening adventure in an episodic campaign.

Players
0
Level Based (Earn XP and level up)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.