
2016 · Card Game
Tides of Madness
Two players draft from small hands over three rounds to build a tableau of cards representing a kingdom. Each card belongs to one of five suits and carries a scoring objective; players score points each round for suit collections and card-specific goals, then record their round totals. After each round each player keeps one card as a persistent “relic” to carry into later rounds, influencing future scoring. Several cards also carry madness icons; players collect madness tokens during scoring and the player with the most madness each round chooses between a small bonus or discarding a madness token. Accumulating nine or more madness causes an immediate loss.
- Players
- 2
- Playing time
- 20 min
- Age
- 10+
- Complexity
- 1.5 / 5
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 98
- Plays logged
- 36
- Players
- 19m 45s
- Average play
- 46
- In collections
- 2
- On wishlists
6.8/10
from 20 Ludoya reviews
SrCornelius6.0 Local-(017)
Just the same as the original. Better art, a new mechanic, but a simple card game at all.
Alshter7.5 Prefiero las acciones de las cartas sin palo a las "originales" y la cordura da más juego, esos cambios mejoran al original
People who own it also own
Free, on web, Android and iOS
Play Tides of Madness with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.























