Tides of War

2005 · Scenario / Adventure / Module

Tides of War

A two-round D&D Living Greyhawk metaregional adventure for APLs 10–18. The armies of Iuz march on the Black Aerie as the Old One prepares to confront the demon prince Pazrael and seize control of Torremor. Characters face the final link in the Confluence Chain and determine whether the invading forces can be turned back.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.