
2002 · Scenario / Adventure / Module
Tomb of Ash
A modern-day investigative adventure designed as part of a mini-campaign. It follows scenarios involving a bookstore, a demonic player, and bone dealers, but can be adapted for use as a standalone adventure or set in another time period.
- Players
- 0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
