
2011 · Scenario / Adventure / Module
Tore im Eis
The heroes accompany Filora die Süderstrand, the last daughter of a once-influential merchant family from Riva, on an expedition along the frozen coasts of northern Aventuria. Their goal is to recover a nearly 400-year-old map leading to the fabled Land of Giants. From the high mountain pass known as the Gate of the Worlds, the expedition faces a cursed mountain, a mad priest, nameless forces, and the dangers of the merciless wilderness. Success may carry the heroes beyond the borders of the known world; failure means perishing in the ice.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
