
2009 · Scenario / Adventure / Module
Tribes of Danu: A Lesson Learned
An adventure module inspired by ancient Celtic mythology, set on a mysterious island shrouded in fog and haunted by forgotten dark magic. The player characters rescue a forest fey in distress, only to discover that her reward carries hidden risks. They must outwit her to claim valuable treasure or become permanent residents of the island. Designed as an expansion to Heart of the Neolith, it also functions as a stand-alone adventure for up to four characters of 2nd level or higher.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
