Tricarnia: Land of Princes and Demons

2015 · Campaign Setting (game world)

Tricarnia: Land of Princes and Demons

A setting and rules supplement focused on Tricarnia, a decadent land ruled by Priest Princes and shaped by betrayal, sorcery, demonic bargains, and experiments that twist people and beasts. It adds new Edges, expanded magic rules, gear, and other material for campaigns using the Beasts and Barbarians and Savage Worlds rules. The appendix “The Clash of Kings” provides a system for managing large organizations such as fiefdoms, cities, guilds, and kingdoms. These groups can compete for supremacy in a standalone game or as part of an RPG campaign with players acting as rulers and generals.

Players
0
Level Based (Earn XP and level up)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.